Related: Tabletop RPGs you can play without a game master. As far as getting your hands on GURPS, you can snag various parts of the game from any online retailer. The Fate Core system is incredibly versatile and can be used in all sorts of settings. If the vast possibilities offered by the Fate system are too much for you to create your own campaign, you can try out an existing one like The Dresden Files that makes use of the system with a modern setting plus fantastical elements.
Not everyone likes fantasy and science fiction, but anyone can enjoy the fun mechanics offered by tabletop RPGs. Read next: Must-have game night accessories and essentials. Showing Average rating 3. Rating details. More filters. Sort order. Mar 29, Roger Royer rated it it was amazing Shelves: rpg-rulebook. A great RPG rulebook that is going to be given away and hopefully going to a good new home. Sep 07, Nicola rated it liked it Shelves: non-fiction , fantasy-urban , roleplaying.
Non fiction: roleplaying, D20, rule book, setting, campaign, RPG, gaming, Wizards of the Coast A complete d20 roleplaying game that handles any contemporary fantasy theme.
Jan 06, Mark rated it really liked it. I haven't started playing my D20 Modern Urban Arcana game yet, but I found this book well laid-out and easy enough to use when rolling up my character. The group I'll be playing with is very experienced and creative, so I'm fully expecting to love this campaign. As I said in my review of the fifth edition Player's Handbook , what matters are the players, not the I haven't started playing my D20 Modern Urban Arcana game yet, but I found this book well laid-out and easy enough to use when rolling up my character.
As I said in my review of the fifth edition Player's Handbook , what matters are the players, not the rules. So I give this one four stars for now. Oct 16, Max rated it liked it Shelves: roleplaying , urban-fantasy. There's definitely some pretty cool ideas in here.
But a lot of it doesn't quite work as well. The psychic powers don't seem to be too bad, except that there's barely any of them - they take up around ten pages in total. The rules themselves seem relatively good, with stuff like basic classes based on what stat you focus on the most, and advanced classes that are easy to get into and represent wide archetypes like martial artist, scientist, or monster hunter.
Plus, the wealth check system is a neat way of getting around having to keep track of every single dollar and line of credit your character owns. Still, D20 Modern doesn't manage to inspire me the way some other modern supernatural games do.
I won't rule out ever using it, because it could be fun with some extra work, but I'm still a bit disappointed with the core rules. Perhaps some of the supplements, especially Urban Arcana, will change my mind. Jan 21, Mark Austin rated it liked it.
For a while, all was good, until the problems of leveling and hitpoints in modern and future settings began to grind on us. See, fantasy was fantastic, distant, and somewhat abstract and we could justify the whole hitpoint thing. For what they did, they were great; g d20 Modern and Future were the eventual replacements for Alternity, giving a much faster, more streamlined, and simplified game.
For what they did, they were great; generic systems that could get you into a game and playing quickly and smoothly. But in the end they instead killed modern and future gaming for us since we missed the grittiness and level-free advancement but now had faster and more streamlined rules from d May 18, 'Nathan Burgoine rated it really liked it Shelves: nonfiction.
A pretty kick-butt system, by which using the d20 rules set up in Dungeons and Dragons 3rd Edition, you can craft any sort of Modern-era style game. Jul 23, Ryan rated it really liked it Shelves: gaming.
I've been more than put off with WoTC recently, but I picked up this one a couple months back and actually like it quite a bit. There is plenty of stuff that I throw out, but for the most part this is a pretty solid title for modern adventuring. The role-playing game genre seemingly bursting at the seams with titles that are set in either the fantasy genre or to a slightly lesser degree a science fiction setting. Games like the Persona franchise have proved that a realistic modern-day setting can be just as engaging if not more so than a fantasy one.
This is because gamers are able to relate more to a modern setting and participating in activities they have done in real life like going to school or work. Unfortunately, RPGs that use a modern-day setting are few and far between but thankfully there are a few to choose from.
Taking on the role of a super spy in an RPG is a very original concept for the genre. It also allows players to choose what kind of agent they want the lead character Michael Thornton to be through its Dialogue Stance System. The choices on offer are usually suave like James Bond , professional, or aggressive like Jack Bauer, all yielding varying results.
It was developed by the Nihon Falcom who are better known for their popular Ys and Legend of Heroes series. Unlike the fantasy setting of their two better-known franchises, Tokyo Xanadu takes place in a modern-day Tokyo. The combat system was a little clunky and awkward but it more than made up for this in its world-building and interactivity.
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